Navigating the dark and treacherous lands of Mournstead is a daunting task that often requires the assistance of a fellow warrior. Hexworks has integrated an expansive online system into Lords of the Fallen to ensure players do not have to brave the shadows alone. Understanding how these features operate across different gaming systems is essential for a smooth multiplayer experience.
Crossplay Support and Platform Limitations
Lords of the Fallen offers crossplay functionality, allowing players on PC, PlayStation 5, and Xbox Series X|S to connect with each other. However, there is an important caveat regarding how these connections function between console ecosystems. PC players can connect seamlessly with both PlayStation and Xbox users during matchmaking sessions.
Conversely, direct crossplay between PlayStation 5 and Xbox Series X|S users is restricted, meaning console players cannot directly cross paths outside the PC bridge. To connect with a specific friend on another platform, players must utilize the in-game password matchmaking system. This feature bypasses standard regional restrictions and pairs players instantly regardless of their hardware hardware choice.
How Cooperative Multiplayer Works
The cooperative mode in this title lets you invite a single companion into your world to assist with exploration and boss battles. Setting up a session is done by visiting a Vestige checkpoint and selecting the appropriate multiplayer option. The game allows for continuous drop-in and drop-out play without disconnecting after a boss is successfully defeated.
With recent updates, players can choose between standard co-op and a comprehensive Shared Progression mode. In Shared Progression, both the host and the guest retain story advancement and major world milestones. If players choose standard co-op instead, only the host retains world progression while the visiting guest keeps accumulated experience points and items.
Player Versus Player Invasions
For those looking for a competitive challenge, the online systems also support seamless Player versus Player combat. Hostile players can invade your world unexpectedly, introducing a high-stakes threat to your current campaign. Invaders are tasked with hunting down the host to earn unique faction rewards like Severed Hands.
An interesting mechanic to note during these encounters is that invaders only receive a single life to complete their objective. Unlike the main campaign, enemies invading another world cannot utilize the Umbral resurrection mechanic to revive themselves. This balances the playing field for hosts who might already be struggling with the local monsters.
Using the Friend Pass Feature
The developers have also introduced a specialized Friend Pass system to encourage more collaborative playthroughs. This feature allows a player who owns the full game to invite a friend who does not own it to play through the campaign together. The guest can experience the entire story alongside the host without any additional purchases.
While participating via the Friend Pass, the guest player can fully customize their character and accumulate personal loot. If the guest eventually decides to purchase the game later, all accumulated progress carries over directly to their new profile. This system serves as an excellent trial method for those on the fence about diving into the grim world.